Designed for classroom teachers, after-school clubs, or community organizations, our new Remote Learning Experiences move beyond "passive screen time" into actively engaging children's critical thinking and creativity.
Experiences last 45-60 minutes, and our educators guide participants through at-home engineering challenges, inquiry-based explorations, and behind-the-scenes virtual tours of our exhibit spaces.
You’ll be asked, at a minimum, to identify yourself, your school, grade level and the date you would like to have the Virtual Field Trip Xperience. Once you submit, ArtsBusXpress will review your application for approval to fund $350 funding required to host your unique Virtual Field Trip Xperience. ArtsBusXpress will notify us of approval and we’ll be in touch to secure the specific time for your Xperience, discuss any pre-event and post-event activities, and answer any additional questions you may have.
We’re excited to work with ArtsBusXpress to “enrich our students one field trip at a time, with or without the bus!”
Ready for launch? Students will take their learning out of this world as they immerse themselves in the history of human spaceflight through the Museum’s newest exhibit, SPACE: Our Greatest Adventure. Students will recreate historic experiments done in space, and be challenged to engineer a landing system to protect cargo being sent to the moon, using materials from around their houses.
Is it flying, floating, or falling with style? Students will gain a basic understanding of the four forces of flight, with a focus on gravity, as they observe experiments taken to new heights and virtually explore the Museum’s collections. Students will draw inspiration from plants, animals, and the history of aviation as they build and test their own flying designs, using materials from around their houses.
Everyone is an engineer! Students will go behind-the-scenes in the Museum’s restoration department to explore the hidden treasures of the basement and gain a better understanding of the Engineering Design Process. Students will then apply these practices to create prototype solutions for real world problems, such as sending supplies to distant planets or maneuvering over difficult Martian terrain, using materials from around their houses.
Check out our Air & Space at Your Place.